) Fire Beam Cooldown 20s->19s Fire Beam Swipe Speed 5->7. Glaive Beam with fully trained crew, Artillery Beam at system level 4). The only problem is coming in contact with alot of beam drones or zoltan super shields from the start. #2. 5 seconds, vs the 25 seconds the Glaive Beam takes. To be more precise, Halberd Beam and Glaive Beam respectively pierce 1 and 2 shields BUT will only do 1 damage to each room. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. This was the easiest and most trivial Flagship fight ever, considering the first two phases lasted around 10 seconds each (waiting for hacking to drain. Don't waste power on a defense drone II. The enemies simply power as many weapons. The bonus of this weapon though, is the 2x damage multiplier it receives when hitting. If FTL was still being balanced, BL3 would be at the top of the buff list. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. Anyways, my glaive beam has not his this ship a. Can I use this beat the final boss? Or does it requirement of 6 power make them useless?As a beam enthusiast, I am very prone to sacrificing fantastic runs to buy glaive beams. Some beams deal no damage to systems or hull, but instead start fires or hurt crew. Advertisement Coins. I found that. Without using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1 bubble to deal 1. FTL Recharge Booster Effect 25%->55% (Allows Level 4 Engines to fairly reliably avoid ASBs, and Level 3 to avoid them sometimes. Weapon tier list. Lasers can only be shot down by Mark II Defense Drones. 70K subscribers in the ftlgame community. #8. 71K subscribers in the ftlgame community. It's tempting to rush for shields, but if you upgrade your cloaking system first thing, you can pre-cloak against most enemies and your glaive beam will charge before their weapons. FTL: Faster Than Light. It starts with level 2 cloak, but small engine and no shields. Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. For example, optimal play against unmanned Heavy Laser + Mini Beam is cloaking the Heavy Laser without toggling, then toggling the Mini Beam perfectly. 73K subscribers in the ftlgame community. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. I am in Sector 5 or 6. Business, Economics, and Finance. 72K subscribers in the ftlgame community. You should get the achievement. Usually, after sector 4 or so, I then sell it to buy some faster weapons, but the Glaive Beam still works well on the FS. Burst II imo since it lines up with the. either way i found that the dimensions of my weapon were off (i use a recolored Glaive Beam as its model but it was shorter) and i guess somhow changing the parameters to match Glaive Beams size gave me an assertation failure. Combine these, and you make the defence drone miss it's shot by unpowering your drone right. It starts with a glaive beam, and I've seen some videos of people failing to kill a target they could have taken out in one hit. Beams are, as the name suggests, highly focused beams of energy, designed to deal massive damage to the hull and systems of a ship, or kill the crew. Now all of your weapons (even the offline ones) are fully charged*. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Aim the powered ones, unpause for a bit to let them shoot, pause. 5 Oxygen 1. The Glaive Beam combined with the Weapon Pre-Igniter is hell on wheels. 8 Mind Control 1. One Glaive Beam. In terms of raw damage, I believe your best bet is Ion Bomb + Ion Bomb + Glaive Beam + Hull Beam + Pre-Igniter. Jump right back to it, let your weapons charge, cloak, and fire everything to kill it in one cloak. Sorry haha, I spent all my money earlier on Glaive Beams, a Hull Repair Drone and a Weapon Pre-Igniter, which adds up to quite a lot. This applies to all beam weapons for doing crew damage, not just the Anti-Bio Beam - you can pass the Halberd Beam or Glaive Beam over crew to do 30 or 45 damage to them, respectively. Discussions Rules and GuidelinesIf OP needed to make the glaive work (and with this loadout), the flak was better. g. My greatest creation, double glaive beam with with the weapon preingitor. The A-tier weapons are also very strong but may have limitations or drawbacks that prevent them from reaching the same level as the S-tier. g. piloting, shields, and missile artillery)Glaive beam is one of the best weapons in the game. Wake up babe, new FTL cruiser just dropped. Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. < > 133 Comments Baeg'Ehl, Lord of Circular Bread Apr 28, 2021 @ 1:36pm Stealth B is hard to get started with, yes, but if you can get it off the. mediocre- the rest trash-Heavy ion, Anti Bio Beam, most missles, Burst 3, ion charger this is all imo and depends heavily on the ship, build and sector. hacking) or a fully upgraded artillery beam and underpowered systems otherwise. FTL: Faster Than Light - How to Reach the Flagship and Win. Also I have as of yet to run into 2 glaive beams in any one game, so those seem pretty rare to me, though flak guns are fairly common weapon type to run into. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. I know all the other weapons do, but while I was playing yesterday waiting for the fire beam to finish, I started wondering if…The 2nd damage pulse from beam weapons vs zoltan shields appears to happen shortly before the end point of the line. Charge Ion: The best Ion-weapon in the game. . Upgraded cloaking makes this easier. #10. Given the slot-limited design of the. It is regarded as one of the worst ships in the game. 8m long, doors open to 109cm wide, and the glaive beam is 5. nope. Artillery beam isn't worth the scrap, and it comes at the expense of an extra system as well. Charge as many weapons as you can. Jump, and immediately pause. Distraction Buoys are simply a worse version of the Scrap Arm, basically. Sectors are determined randomly, but. Board index FTL General Tips, Strategy & Guides; It is currently Thu Jun 08, 2023 8:15 pm; All times are UTC; Best Weapon Combos. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!!Follow me on Twitch: my Discord server:. This one runthrough I got a Glaive Beam, and two Flak 1's. Thus when at full damage, its length is between the 1px of the Maul and the 80px trail of the Glaive Beam. "One of the most powerful weapons of war ever created. SO after i figure that out ill do as you said. eventually,) but wow, that. All other beam weapons are ineffective against any shields. Use auto-fire so you don't have to keep finding the perfect beam line-up. I normally find by the time I have shields my glaive beam is becoming less useful and I have to spend a ton on additional/alternate weapons. . Charge as many weapons as you can. The beginning was very nice: I found a Fire Beam. However, on normal difficulty the Stealth B is probably the hardest ship to win with. This leaves you just short of destroying the Flagship in a single volley, but if you throw in a Beam Drone they'll be full. 3D design In kit glaive beam from FTL : Faster Than Light created by tristan. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. 6 Crew Teleporter 1. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "For every 20 terrible runs, there's one where I get Pre-Igniter and Glaive Beam". They do damage to the Zoltan Shields as they travel along their path. And it pairs best with Glaive/Flak II. Eculc • 8 yr. From their layout to their looks, augmentations, weapons and even starting crew, each one can be unlocked in a certain way. You want to have enough that you're steadily reducing the shields. piloting, shields, and missile artillery) Glaive beam is one of the best weapons in the game. (with a few exceptions, like the halberd and glaive beam) Beams do damage by hitting rooms, so to max out your damage, hit as many rooms as possible. Pike Beam is a very good early weapon but becomes much less useful later in the game. Ships, crew and equipment. Beam weapons can cause crew damage, but the beam must hit the specific square the crew member is standing on, not just the room that crew member is in. Engines can be manned with your crew providing an added 5%, 7% or 10% evade depending on engines experience. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. If the enemy shields come back online before the beam finishes firing it won't keep going, so you. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. As beams deal damage. It starts with level 2 cloak, but small engine and no shields. 160 scrap and four power for a crappy version of a glaive beam is just not worth it. 73K subscribers in the ftlgame community. The effect of the prefixes appear at the end of the item description in the. If, during that small range, the beam enters a new room, it will deal damage. But I managed to get off another volley and suppress his drones, and survived stage 2. I'd also wanna try this with a Glaive Beam. Is Glaive beam good FTL. . With a Pre-Igniter the Flak II is going to be doing more damage right off the bat, which could end up being better overall. Crow Revell's Playthroughs with in-depth analysis: Kestrel A: tutorial guide (Easy) Kestrel A: master class (Hard) Crew kill tactics w/out boarding How to use scrap in FTL How to not lose in FTL Augment tier list Mike Hopley's Guides and tips Guides: Beginners' guide Beginners' Flagship guide Zoltan C. More forgiving play is doing a regular toggle for both. Crew damage: 45 HP per. - Glaive Beam - too much of a power-hogger. Experience the Glaivening. Ion mk2, anti-bio beam, fire beam, fire bomb. 74K subscribers in the ftlgame community. Beams also take skill in the way that you can choose what rooms get. Instead, he damaged or destroyed every other ship system simultaneously — but left the weapons system intact, so my glaive beam didn’t lose charge. 함포 빔 (Artillery Beam / 오스프리, 니소스 전용 함포) [12] 오스프리, 니소스의 함포로, 함포실에 전력이 공급되면 자동으로 충전하고 발사한다. 38 ratings. Because of this, the Shivan is the easiest ship in the game. Missiles, bombs, and the Artillery Beam bypass all shields. 2 Engines 1. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. It depends. The Flagship should die a second later, since 2 well placed Halberd hits vs 0 shields should be enough to instakill it. FTL: Faster Than Light. Stage 1: hack shields, have both beams powered up, and 1 shot it. I also got level 3 cloaking, level 4 shields, and 2 defense drones. However, skilled players know that this is not entirely the case. In order for a Beam to pierce any kind of Shield; it needs to do MORE than 1 damage per. And tbh one-shoting an enemy with a glaive beam is the most satisfying thing you could have. Keep defending from the superweapon and firing at the shields. In testing, it does around ~2000 damage in the middle of a stripped testing target with ~1000 at the source. Glaive Beam with level 0 manned bonus takes 22. Stage 1: hack shields, have both beams powered up, and 1 shot it. Despite not causing damage and requiring 3 power, its fast cooldown rate at 4 seconds is unbeatable (this is by far the fastest weapon in the game, in fact, with the. Valheim Genshin. Sure, they do a lot of damage, but you have to get the shields down first. Still a useful weapon. On the other end of the scale is the glaive beam. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Jan. You can hit 5 rooms by aligning the beam along the border between the rooms such that it hits the room on each side, but I don't think you can get 6 so unless that one extra room hit is enough to kill it you're better off hitting some key systems (eg. " To earn this achievement, your cloak must start before you do any hull damage; and you must stay cloaked until the battle is over and the after-battle text pops up. eventually,) but wow, that. A subreddit for (almost) anything related to games - video games, board games, card…I just got the most incredible stroke of luck! I've only made it to my third beacon, and I got a glaive beam for FREE! Here is proof. the A-12 supersonic stealth aircraft and its sister craft, the SR-71 blackbird. (An) Attack drone(s) will help take down the shields. Once shields are down, beam drones (dealing 1-2 damage every few seconds) are one of the fastest and most devastating weapons in the game. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. That is what's going on here. " 1. You should usually use them in conjuncture with some laser, missile or bomb weapons. But if you are feeling confident in your ship and you have the extra scrap they are decent long term investment. Damage: 3 damage per room hit 6. 218 votes, 16 comments. Burst Laser III High power requirements and long cooldown keep it out of the higher tiers. The Glaive is just faster and that means everything. as for combos, whatever costs little energy and lets you break shields and deal damage. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. Beam length: 80 (1. In phase three be defensive, have a big. (Glaive Beam) 전력 소비. In late game, the 3 weapon slots you have are no problem. In sector 1 on Easy. Charge Ion, Ion Blast II, and Ion Bomb are the superior ion options. That would have been fatal. . The flagship went from max HP to zero instantly, and I don't think I took any damage in the meantime on account of cloaking and three layers of shielding. It's tricky to explain exactly why. An Ion Blast mk2 or 2 mk1s and one of the more powerful beams are great if you have an additional weapon to bring down shields. (I also feel like the increased enemy evasion on Hard and the availability of Hacking tends to make ion a bit weaker in general. Definitely Hull. 41 votes, 11 comments. 9 Artillery Beam 1. No drones, no missles, just timing Glaive after the three basic shots. Full Lvl 4 shields, of course. Two Burst Laser II (to overload their shields, making way for the beam); Glaive Beam / Anti-Bio Beam; Two teleporting bombs of any type; Defense Drone MK II. The best weapon in FTL in my opinion at this time is the Ion Blast 2 in combination with in order the Halberd Beam Glaive Beam Burst Laser 2. The Glaive Beam honestly needs something like a Cloaking unit (see the Stealth B ship, for example) or a slow-charging. The Burst laser 4, shooting a barrage of 8 laser projectiles. . the A-12 supersonic stealth aircraft and its sister craft, the SR-71 blackbird. pair a beam 2 drone with an ion burst 2, and you'll be killing ships way before you realize it. Combinded with hacking or laser spam, it is possible to peel away the shields and hit for massive damage. 5 seconds to charge weapons. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Pike Beam Whatever it can do, other beams do better. It's certainly not unusable and can do decent work at times, but in general it's not a weapon you want to be using. . Other excellent mods are pre-igniter (with flak2 + glaive, this makes all stages of the. It's Engi A. Date Posted: Jul 27, 2016 @ 5:00pm. g. And if it's a free drone that's always more reason to use it. Premium Powerups Explore Gaming. With 2 shields active, it will do 1 damage per room, because 3-2=1. Of course you'd be a fool to pass up a glaive beam. Unfortunately, far too many runs fail to reach that point and get torn apart while waiting around endlessly for the Glaive Beam to fire. Stealth Type B has a powerful weapon, the glaive beam, but crappy defense. Sure, they do a lot of damage, but you have to get the shields down first. And we said "Oh crap!" because we couldn't afford it. This means it is often a good idea to start on the enemy shield room to weaken/stop regeneration of shields. Auto. . Obviously that could do massive damage, and took out some ships with one shot alone. I however now know that I can do this at the very beginning of the game with the stealth B. . ago. The Endless Loot ship gear prefixes alter certain stats of an item for the good or worse, resulting in a broad variety of gear. Using the ions to keep the shields down whilst burning up the whole ship was just glorious. "Destroy a ship at full health during a single cloak in the Stealth Cruiser. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. Suppose my weapons loadout is Glaive Beam, Burst Laser II, Heavy Laser, and Small Bomb. It gives you a reason to try out the big guns such as burst MKIII and Glaive beam. The Pike Beam’s description says Glaive Beam instead of Pike Beam. Without using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1. When I had a lot of scrap in sector 8 I decided to get my last shield bar instead of engines because I've got the Defence Drone anyways :D - Mini Beam and Dual Lasers Layout B - DA-SR 12 How to unlock: Earn two of the three Stealth Cruiser achievements. subscribers . You need that badly to avoid asteroid belts. And the Glaive integrates far better with the rest of the game. number of shots goes, but once you start seeing ships with 3 or more shields, they're useless without being combined with something else (or having more than one of them). - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition. Pike Beam Whatever it can do, other beams do better. My one and only run with the type b stealth wound up having 2 glaive beams and a pre-igniter. So if it is blocked by shields when it enters a room, there will be no hull/system damage, but if the shields are cleared before it enters a new tile in the same room, the beam can deal crew. one. Glaive beam + Pre-Igniter. If I have a pike beam, then I can use weapons that cost more power and vice versa if you have a halberd or glaive beam (glaive beams sucks btw). . Your Halberd Beam only does 2 damage per room to a ship with 1 shield. Stealth A is a good choice going for any of the ship unlock quests, if you know what kind of beacon you are seeking. Glaive Beams, Breach Bomb Mk II and such things -- all these are quite slow recharging compared to what you have. A miss doesnt matter much if you are shooting every 1. Against all odds. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Beam-Drones function very similar to the mini-beam weapon, can hit about 2 tiles and will randomly target and continuely fire at the enemy ship. 50cal) bullets. 37M subscribers in the gaming community. FTL: Faster Than Light > General Discussions > Topic Details. Doing gens, you? Jul 20, 2017 @ 9:05am Double Vulcan #12. Premium Powerups Explore Gaming. Getting a shields system early on is still a necessity, especially to deal with drones and beam weapons. But considering the glaive, BL II with artemis would have bigger trouble even before the last phase, since they'd have more difficulty getting through 4 bubbles, let alone the. Known to take out some ships in a single blast. All others will be defeated by a single layer of shields. The unpowered ones should now drop to only like 98% charge, so. It's worth upgrading to have 3 power bars relatively early in the game as a reliable backup even if you don't power all 3 levels regularly. Discussions Rules and GuidelinesI'm wondering how to make these work. Sectors are determined randomly, but there is a 48% chance for a sector to be. Quests are started in some of these events. There is already a Buzzard-class frigate in the Kadur Remnant mod. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. Automated reloaders work best with weapon setups with short cooldown (Flak 1, Burst laser 2, Heavy Laser 1 etc. Reply More posts you may like. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. Sure, they do a lot of damage, but you have to get the shields down first. The. Beams only do damage if no shields are currently active, apart from the Halberd and Glaive which can do partial shield piercing. Power requirement: 4 power 3. I once had that combo with a pre-igniter. On phase 2, same deal, but now it's definitely a hard cap of four empty rooms for the hull beam. Reply VerkyTheTurky •Chain Ion is too slow to be good. The Pike and the Minibeam are amazing weapons. Last Updated on by Samuel Franklin Faster Than Light (FTL) Ship Tier List – FTL Best Ship Guide This FTL ship tier list will help guide you on selecting the best ship for your Faster Than Light playthroughs to ensure you can defeat easy, normal and hard modes with ease. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. Even the Defense Drone I goes a long way to keep missiles off your tail. When targeting, a line will appear showing the direction of the beam's path, which can be angled to allow the player to chose which. This is instant death to anything. By Thomas Thomas Last updated 30 Jan 2022. All others will be defeated by a single layer of shields. But a glaive beam with two burst laser mark II's, more effective for the same charge. While it's a ♥♥♥♥♥ to get started with, starting off with a Cloaking Device and the Glaive Beam is very nice. Sure, they do a lot of damage, but you have to get the shields down first. Unless your main weapons really stink, there is almost no reason to. The Glaive Beam looks exactly like the FTL Glaive beam, and this brings me unimaginable joy. Hull Laser will lose half its potential damage output from one shield layer, and all its damage from 2, Glaive hits for 2 damage per room through one layer of shields, 1 damage through 2 layers, and is only completely blocked with 3 layers of shields. You then get a flak gun. Finally with 3 or more shields active, it will do no damage because 3-3=0. Pointers: 1. See moreEculc • 8 yr. Flak II is an end game weapon only IMO. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. Matt originally played on his Youtube channel shortly after its release in September 2012, and began streaming in March 2019 following his ascension in NetHack . The charge ion and flak I thought I would keep for phase 3 of the boss, and I kept the breach 2 for crew kills. the DSR 1 sniper rifle, which fires 12,7mm (0. Purchase price: 95 (Store rarity: 5) 2. VICTORY IN HARD MODE. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. FTL: Faster Than Light. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. #A tier - Heavy Laser MK1 A worse version of the Heavy Crystal MK1, this weapon is not my first choice in stores. If you are using mixed weaponry though, the Halberd is better, because it's lower cooldown and lesser powerrequirement makes it play nicer with other weapons. I guess you could set up an interesting captain/first mate situation. If you use Glaive on level 2 shields, it does 1 damage. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. the Glaive Beam can do 9-15 damage (3 damage per room × 3-5 rooms) from a single ray (depending on the enemy ship layout), which can obliterate the majority of ships. Flak or lasers also work. Each laser shot temporarily removes a shield layer. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Basically, you got really lucky stumbling into a pre-igniter with a Glaive already. 2s, 10. (Glaive Beams are kinda cursed, lol. Beam weapons cannot work on their own (even the famous Glaive ideally needs a complimentary weapon) and they also require a very heavy deal of micromanaging. Anyway just checking on how beam weapons work. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. glaive. Once you have that, you can make most decent (and much easier to put together, because you can usually use them while you;re getting that defense, not. Another big upside is you rarely ever take damage, 2 pike beam hits to kill almost everything up to 2 shields. IMO the best way to use the glaive beam is to sell it as soon as possible. The Gatling Laser, which fires even faster than a Vulcan once charged. be it a IB2 + IB1 + a laser or beam, or a couple flaks and a beam (or laser), or a ton'o'lasers (4xBL2 would be a dream come true), or any mix and match, as long as the cooldown times are close enough (or one is nearly double the others, say, 2xflakI + glaive. - 2 Humans and 1 Zoltan - 7 Reactors - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition Content enabled - 1 Human, 1 Rockman, 1 Slug - 7 Reactors - Laser Charger S and Mini Beam The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. You saaid you got this shield in sector 8. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. (Glaive Beams are kinda cursed, lol. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 73K subscribers in the ftlgame community. add a combat or fire beam or just a beam1 drone, and. Beams. either way i found that the dimensions of my weapon were off (i use a recolored Glaive Beam as its model but it was shorter) and i guess somhow changing the parameters to match Glaive Beams size gave me an assertation failure. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. 6 power runs are pretty situational but it still happens. It makes the burst III and glaive beam much more usable. They work worst with long cooldown weapons that take the shipdown with huge burst. This is a list of useful guides regarding FTL. FTL: Faster Than Light. Beams are the only weapons that never miss. FTL: Faster Than Light. ↑ When combined with the Radiation module, the weapon regains its hull damage but loses the hullbust, the crew damage is: base crew damage+radiation module damage (45 for laser, 90 for beam, 135 for missile, 60 for ion) ↑ When combined with the Radiation module, the benefits are applied after. Aim the powered ones, unpause for a bit to let them shoot, pause. The beam continues a very, very small length after it's finished dealing its damage against the Zoltan Shield. FTL: Faster Than Light. Halberd Beam: Pretty much the best beam weapon to buy; Glaive is a good bit stronger, but too expensive to buy. It needs to hit the tile that the crew member is on. 24, 2016 00:38:40. I actually bought one in sector 2, around two sectors before getting the second glaive beam as a reward. The Defense drone MKIIs sound like flak cannons when they fire. 12 votes, 11 comments. Ftl Glaive Beam Strategy. Basically, it exaggerates the worst aspects of the Glaive Beam. A Halberd beam or Glaive beam will help here as well. Affect some properties, like description of weapon and change texture. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. I did already try everything you said but i put . One-shot beam setups. Inspired by a similar post on the FTL forums, comment with some 'rules of thumb' for FTL. Hacking and beams. Bought it a year or two ago and didn't really get it, started playing again a couple of weeks ago and have been completely engrossed with it since.